Me Vs Me // Design System
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MVM
Design System
PHASES
9 available
OverviewDestiny 2 StylePhase 1: FoundationPhase 2: ComponentsPhase 3: NavigationPhase 4: Icons & MotionPhase 5: Templates & HubsPhase 6: Mobile & QAPhase 7: User Journeys
[ MvM / IMPLEMENTATION PLAN / PHASE 4 ]

Iconography & Motion

Icon system, custom MvM icons, motion presets, micro-interactions. Weeks 7–8.

Tasks & Deliverables

  • lucide-react (24px base)

  • lucide-react

  • Tailwind size classes

  • components/destiny/icons/

Output: lucide-react, components/destiny/icons/

Custom Icons (4.1.4)

MvM Logo
People Hub
Build Hub
Token
NFT
XR Object

Size examples for each icon

MvM Logo
12px
24px
32px
48px
People Hub
12px
24px
32px
48px
Build Hub
12px
24px
32px
48px
Token
12px
24px
32px
48px
NFT
12px
24px
32px
48px
XR Object
12px
24px
32px
48px

Size scale: 12px / 24px / 32px / 48px via size prop — icons use text-white (currentColor)

Page Transitions (4.2.4)

fade
slide-in-right
scale-in
wipe reveal

.d2-transition-fade, .d2-transition-slide-in-right/left, .d2-transition-scale-in, .d2-transition-wipe

Ambient Effects (4.2.5)

d2-shimmer
d2-pulse-glow-exotic

useReducedMotion() in hooks/use-reduced-motion.ts — disable animation when prefers-reduced-motion

DESIGN
Me Vs Me Design System9 phases